scoreboard players add #crystal_count stellarity.misc 1

execute unless entity @s[tag=stellarity.end_crystal.init] run function stellarity:mobs/dragon/crystal/init

particle soul_fire_flame ~ ~1 ~ .6 .6 .6 0.02 1 normal
particle dragon_breath ~ ~1 ~ .6 .6 .6 0.02 1 normal
