{
  "block.offroad.borehead_bearing": "钻头轴承",
  "block.offroad.rockcutting_wheel": "岩石切割轮",
  "block.offroad.wheel_mount": "轮毂",
  "block.offroad.wheel_mount.tooltip.behaviour1": "_制动_附着的车轮，_增加摩擦力_。",
  "block.offroad.wheel_mount.tooltip.behaviour2": "_转向_车轮向_信号来源的方向_。",
  "block.offroad.wheel_mount.tooltip.condition1": "从顶部供电时",
  "block.offroad.wheel_mount.tooltip.condition2": "从侧面供电时",
  "block.offroad.wheel_mount.tooltip.summary": "安装_轮状_物品以允许地面行驶。",
  "entity.offroad.borehead_contraption_entity": "钻头机械实体",
  "item.offroad.large_tire": "大型轮胎",
  "item.offroad.large_tire.tooltip.behaviour1": "_放置_轮胎到轮毂上。",
  "item.offroad.large_tire.tooltip.condition1": "在轮毂上右键点击时",
  "item.offroad.large_tire.tooltip.summary": "一个大型_全地形车轮_。",
  "item.offroad.monstrous_tire": "巨型轮胎",
  "item.offroad.monstrous_tire.tooltip.behaviour1": "_放置_轮胎到轮毂上。",
  "item.offroad.monstrous_tire.tooltip.condition1": "在轮毂上右键点击时",
  "item.offroad.monstrous_tire.tooltip.summary": "一个巨大型_全地形车轮_。",
  "item.offroad.small_tire": "小型轮胎",
  "item.offroad.small_tire.tooltip.behaviour1": "_放置_轮胎到轮毂上。",
  "item.offroad.small_tire.tooltip.condition1": "在轮毂上右键点击时",
  "item.offroad.small_tire.tooltip.summary": "一个_小地形车轮_。",
  "item.offroad.tire": "轮胎",
  "item.offroad.tire.placement_error": "必须放置在轮毂的前部！",
  "item.offroad.tire.tooltip.behaviour1": "_放置_轮胎到轮毂上。",
  "item.offroad.tire.tooltip.condition1": "在轮毂上右键点击时",
  "item.offroad.tire.tooltip.summary": "一个标准的_全地形车轮_。",
  "offroad.exceptions.borehead_bearing.insuffecient_inventory_blocks": "附着的结构不包含任何_物品栏_方块。",
  "offroad.exceptions.borehead_bearing.insuffecient_rockcutting_wheels": "附着的结构不包含任何_岩石切割_轮：\n至少需要_一个_。",
  "offroad.exceptions.borehead_bearing.too_many_items": "此机械装置无法继续挖掘。",
  "offroad.exceptions.borehead_bearing.too_many_items_description": "_存储空间不足_无法收集更多方块。_移除_多余物品以继续挖掘。",
  "offroad.ponder.borehead_bearing_efficiency.header": "钻头轴承效率",
  "offroad.ponder.borehead_bearing_efficiency.text_1": "钻头轴承尝试破碎的方块越多，运行速度越慢",
  "offroad.ponder.borehead_bearing_efficiency.text_2": "使用多个钻头轴承可以抵消这一影响",
  "offroad.ponder.borehead_bearing_excavating.header": "使用岩石切割轮挖掘",
  "offroad.ponder.borehead_bearing_excavating.text_1": "与普通钻头不同，岩石切割轮会破碎周围范围的方块",
  "offroad.ponder.borehead_bearing_intro.header": "使用钻头轴承和岩石切割轮",
  "offroad.ponder.borehead_bearing_intro.text_1": "钻头轴承附着在它们前方的方块上",
  "offroad.ponder.borehead_bearing_intro.text_2": "当存在储物箱和岩石切割轮时，它可以用作钻头",
  "offroad.ponder.borehead_bearing_intro.text_3": "岩石切割轮会自动附着在方块上彼此相连，无需超级粘液",
  "offroad.ponder.borehead_bearing_intro.text_4": "钻头轴承反转旋转方向……",
  "offroad.ponder.borehead_bearing_intro.text_5": "……并以提供转速的0.25倍旋转",
  "offroad.ponder.borehead_bearing_intro.text_6": "开采速度取决于旋转输入……",
  "offroad.ponder.borehead_bearing_intro.text_7": "……掉落物会自动收集到钻头的储物箱中",
  "offroad.ponder.borehead_bearing_intro.text_8": "当钻头储物箱满时，它将无法继续破碎方块",
  "offroad.ponder.borehead_bearing_intro.text_9": "解决方法是可以直接从钻头轴承中提取物品",
  "offroad.scroll_option.suspension_strength": "悬挂强度",
  "offroad.scroll_option.suspension_strength_label": "强度",
  "offroad.simulated_section.offroad": "越野",
  "offroad.tooltip.borehead_bearing_stress": "岩石切割轮"
}