# Buffers
**World:**
- colortex0: main world
- colortex1: world encoded normals
- colortex2: world light map
- colortex12: world albedo

**Path tracing:**
- colortex4: block atlas
- colortex5: gi 0
- colortex6: gi 1
- colortex7: normal 0
- colortex8: normal 1
- colortex9: position
- colortex10: denoised gi
- colortex11: sky
- colortex13: overlay
- colortex14: specular atlas
- colortex15: to-be-post-processed (screen size)